Space Station: Silicon Valley (Nintendo 64, 1998)

Product Specs
Description
Space Station: Silicon Valley has you guiding a damaged robot named Evo as you make your way across four distinct environments: Euro Eden, Arctic Kingdom, Jungle Safari, and Desert Adventure. Each area features multiple zones filled with critters that aren't quite natural -- they're robotic versions of Earth's animals. While some may appear to be relatively harmless, like dogs or sheep, others will attack you on sight, including foxes and walruses. Evo has the distinct power to take control of the animals to fully explore the worlds. Gameplay involves using these animal "hosts" in each zone to complete objectives detailed by Dan, who remains behind in a wrecked ship. To switch hosts, you'll need to "kill" the animal in question by using your captured animal's special attack. This can be as simple as a bite or as exotic as a heat-seeking missile. Once defeated, the animal will short circuit and you'll be able to safely enter it. While early missions are designed to help you get accustomed to the controls, they will progressively become more involving. You'll typically need to accomplish three to four different tasks, from changing into a specific animal to locating a certain number of hidden objects. Besides completing the objectives, you'll also have to search for round spheres called power cells. Collecting them all will allow you to repair Evo's robotic body. Also found within each zone is one "golden souvenir" that can be discovered by exploring or revealed after completing certain tasks.
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