Guilty Gear X: Advance Edition (Nintendo Game Boy Advance, 2002)

Product Specs
Description
Guilty Gear X: Advance Edition brings the PS2 fighter to the handheld system and offers three modes of gameplay: training, single-player arcade, and two-player one-on-one via link cable (requires both players to own cartridge). Fights between the combatants default to a best of three round setup, with both three and four key operation modes available. Rounds last 99 seconds, with a fourth round tiebreaker available should the main event end in a draw. In addition to head-to-head fighting competition, the GBA edition features a story mode, which according to the publisher, is "thrown in to spice up the action." Action is tracked onscreen through the use of an energy gauge, score display, timer, number of wins (victory mark), hits, and tensile gauge (increases during attack or dash). Players control teams of up to three fighters, with the characters not under direct control guarding or assisting the command character.
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