Snood (Nintendo Game Boy Advance, 2001)

Product Specs
Description
Snood, a reference to a type of character created by David Dobson, is a fixed-screen puzzle game reminiscent of Taito's popular Bust-A-Move series. Snoods are launched from the bottom of the screen, via a Snood Cannon which can rotate left or right, and "stick" when they reach other Snood faces at the top of the screen. If three or more connected faces match, they disappear. In a concept similar to Tetris, the idea is to remove all items, in this case Snoods, from the screen. Four varieties of gameplay include some modes where the top of the level gradually descends toward the bottom of the screen. In Time Attack, you play 50 preset levels of increasing difficulty that must be completed within a set time limit, while Puzzle mode involves levels with a limited number of Snoods and a play arena that changes in size based on success. Journey mode is a series of games with increasing difficulty levels, and Classic gameplay features randomly generated levels affected by the difficulty level chosen (child, easy, medium, hard, and evil). Classic Snood types from earlier versions of the game, like Geji, Zod, Jake, and Sunny, are joined by Wild Card Snood and Cutter for this Game Boy Advance iteration. Players can find high scores, puzzle levels, a downloadable puzzle editor and demo, graphic sets, links to fan sites, and more at the official web site at www.snood.com. SNOOD can be played by two-players via the Game Boy Advance Link Cable.
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