Catwoman (Nintendo Game Boy Color, 1999)

Product Specs
Description
Move over Batman and Superman, DC Comics' Catwoman finally gets her very own videogame. You control the famous feline cat burglar as she has been hired by Talia (Ra's Al Ghul's daughter) to steal an ancient crystal skull from the Gotham City Museum. Ra's Al Ghul wants to use the skull to create a powerful weapon that will be capable of destroying an entire city (Gotham City, perhaps?). Catwoman has to breach the high-security systems protecting the crystal skull as well as battle a rival gang that is after the invaluable skull. Naturally, Catwoman is attracted by the beauty of the crystal skull and decides to steal the artifact for herself. As Catwoman dodges obstacles through the nine levels (Get it? Nine lives! HA HA!) of play, she must be prepared to hide from or attack rival enemies. She can walk, run, crouch, jump, and flip to hide herself. Attack moves include spin kick, two-hand attack, cat claw and high kick. And as all fans of Catwoman are well aware, she wields a mean whip. Hearts for use in recovering energy and E icons for use in supplying energy for Cat Armor appear when she defeats certain enemies. In addition to Gotham City Museum, Catwoman for the Game Boy Color takes place on a Skyscraper Roof, at a Ruined Factory, in a Sewer, at Cyber Cat's Hideout, in a Forest and in Ra's Al Ghul's Hideout. Missions include breaking into the museum, taking the crystal skull from Cyber Cat, defeating a giant spider and escaping from and breaking into various enemies' hideouts. A password feature is available for use in skipping completed stages when you start a new game.
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