Ms. Pac-Man: Maze Madness (Nintendo Game Boy Advance, 2004)
By Namco Bandai · UPC 0722674500029 · ePID 43625353

Product Specs
Description
Ms. Pac-Man: Maze Madness takes the dot-chomping action from the original arcade version and throws some new twists into the mix. It isn't called Maze Madness for nothing -- players control Ms. Pac-Man as she navigates four different zones, each containing a number of interconnected mazes. These aren't traditional Pac-mazes, however, as they wind about in all manner of different directions. And although the dots are out in full force, they aren't the only objects the missus must contend with. The four ghosts will pester our hero relentlessly, of course, and a whole slew of new enemies have been unleashed, as well. Ms. Pac-Man can swallow her trusty power-pills to stay the dark forces, just for a bit. These are scattered about in strategic places, amongst the hundreds of dots. But the dots are the key to the game. Ms. Pac-Man must collect a certain number of dots in a given area to open that area's dot-gate. Once enough are collected, the gate opens, and the next area can be entered. Enemies and dot collection aren't the only challenge present. Ms. Pac-Man will have to contend with various puzzles, from moving blocks in the right order to pass, to blowing up obstacles with TNT in order to reach the goal. Once the four different worlds have been conquered, Ms. Pac-Man will have to face off with Mesmerelda herself.